![]() Its Hit Rate is 100 and will fail on targets immune to death.ĭeals non-elemental magic damage to all opponents. Its spell power is 45 and its Hit Rate is 100, ignores split damage.Ĭauses Death to one opponent. It fails on targets immune to death.ĭeals wind-elemental damage to all opponents. Its spell power is 50 and its Hit Rate is 96. Its spell power is 50.ĭeals non-elemental magic damage and inflicts petrify on one opponent. Its spell power is 48, it is unblockable and it ignores split damage. All Dance abilities are considered magical.ĭeals wind-elemental damage to all opponents. Below is a chart of the Dances, abilities, and chances of using said ability.įinal Fantasy 7 Remake Intergrade Intermission Review - Half-MeasureĪbilities are listed in their order of frequency.Ĭalls upon the power of the wind to attack enemies and heal allies.Ĭalls upon the power of the forest to attack enemies and cure allies' status ailments.Ĭalls upon the power of the desert to attack enemies and cast Hastega on allies.Ĭalls upon the power of love to attack enemies and cure allies' status ailments.Ĭalls upon the power of the earth to attack enemies and heal allies.Ĭalls upon the power of the sea to heal allies and cure them of status ailments.Ĭalls upon the power of darkness to attack enemies.Ĭalls upon the power of winter to attack enmies and heal allies.Įach Dance has four effects: three of them are exclusive for that Dance, whereas the fourth one (which has a 2 in 16 chance of appearing) is taken from a different Dance. The chances of using a particular ability from a Dance varies. Gogo only knows the current Dances that Mog knows. Gogo may also use the Dance command, but cannot learn new Dances. ![]() This means that, if Mog is KO'd and revived, dancing Earth Blues a second time will ensure success, but because the terrain has changed from desert to mountains, Mog will not learn Desert Lullaby.Ĭounterattacks with Black Belt do not activate mid-Dance. For example, successfully dancing Earth Blues in a desert will change the desert to a mountain. Mog will not learn a Dance if the unknown background changes due to performing a known Dance during the battle. If Mog wins a battle that currently has a background he does not know the associated Dance of, he will learn it. Mog learns new Dances by fighting in different areas. If the Dance is of a terrain different from the current terrain the party is fighting on, there is a 50% chance the terrain will either change to that of the Dance, or Mog will "stumble" and do nothing. When Mog dances, control over him is lost for the remainder of the battle, or until Mog is KO'd or petrified. The odds that he will perform a certain ability are not equal. When Mog selects a Dance, he will randomly perform one of four abilities.
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